OpenJSCAD クイックリファレンス
The page provides a quick reference to OpenJSCAD and CSG library functions.
Note: Default values and notes are highlighted in bold fonts.
General Usage
編集OpenJSCAD Functions | JavaScript Statements |
---|---|
function main(parameters) { ...; return var; } /* required */ | var name = my_box( {attribute: 1, ...} ); /* call a function */ |
function getParameterDefinitions() {return [ definition... ]; } /* optional */ | function my_box( param ) { ...; return shape; } /* create a function */ |
OpenJsCad.log("message"); /* display message and time stamp */ | console.log("message"); /* display message */ |
include... | for (index = 0; index < array.length; index--;) { ... }; |
Note: Messages are displayed in the Javascript console in browsers.
Note: If not provided, the default resolution is used when creating rounded shapes.
* CSG.defaultResolution2D: 32 * CSG.defaultResolution3D: 12
プリミティブ体
編集2Dプリミティブ | 3Dプリミティブ |
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var rectangle = CAG.rectangle(); /* center: [0,0], radius: [1,1] */ | var cube = CSG.cube(); /* center: [0,0,0], radius: [1,1,1] */ |
var rectangle = CAG.rectangle({center: [1,2], radius: [1, 2]}); | var cube = CSG.cube({center: [1, 2, 3], radius: [1, 2, 3]}); |
var rectangle = CAG.roundedRectangle(); /* center: [0,0], radius: [1,1], roundradius: 0.2, resolution: 32 */ | var cube = CSG.roundedCube(); /* center: [0,0,0], radius: [1,1,1] roundradius: 0.2, resolution: 12 */ |
var rectangle = CAG.roundedRectangle({center: [1,2], radius: [1, 2], roundradius: 1, resolution:32}); | var cube = CSG.roundedCube({center: [0, 0, 0], radius: [3,3,3], roundradius: 0.5, resolution: 32}); |
var circle = CAG.circle(); /* center: [0,0], radius: [1,1], resolution: 32 */ | var sphere = CSG.sphere(); /* center: [0,0,0], radius: 1, resolution: 12 */ |
var circle = CAG.circle({center: [1,2], radius: 3, resolution: 72}); | var sphere = CSG.sphere({center: [1, 2, 3], radius: 4, resolution: 36}); |
var cylinder = CSG.cylinder(); /* start: [0, -1, 0], end: [0, 1, 0], radius: 1, resolution: 32 */ | |
var cylinder = CSG.cylinder({start: [1, 2, 3], end: [4, 5, 6], radiusStart: 7, radiusEnd: 8, resolution: 72}); | |
var cylinder = CSG.roundedCylinder(); /* start: [0,-1,0], end: [0,1,0], radius: 1, resolution: 12 */ | |
var cylinder = CSG.roundedCylinder({start: [10,11,12], end: [13,14,15], radius: 16, resolution: 6}); | |
var ellipse = CAG.ellipse({center: [5,5], radius: [10,20],resolution: 72}); | var cylinder = CSG.cylinderElliptic({start: [0,-10,0],end: [0,10,0],radiusStart: [10,5],radiusEnd: [5,2.5],resolution: 16}); |
var cag = CAG.fromPoints([ [0,0],[5,0],[3,5],[0,5] ]); /* polygon with 3+ points */ | var csg = CSG.fromPolygons([polygon, ...]); |
var cag = CAG.fromSides([side,...]); /* polygon with 1+ sides */ |
変換
編集Shape transformations always return a new shape, leaving the original shape unchanged. The original shape can be changed by reassigning the original, like this.
var a = cube();
a = a.rotateX(45);
2D変換 | 3D変換 |
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2Dshape = 2Dshape.translate([-2, -2]); | 3Dshape = 3Dshape.translate([1,2,3]); |
2Dshape = 2Dshape.rotateZ(20); | 3Dshape = 3Dshape.rotateX(90); |
3Dshape = 3Dshape.rotateY(-180); | |
3Dshape = 3Dshape.rotateZ(45); | |
2Dshape = 2Dshape.rotate(center, axis, degrees); | 2Dshape = 2Dshape.rotate(center, axis, degrees); |
2Dshape = 2Dshape.rotateEulerAngles(alpha, beta, gamma, position); | 2Dshape = 2Dshape.rotateEulerAngles(alpha, beta, gamma, position); |
2Dshape = 2Dshape.scale([0.7, 0.9]); | 3Dshape = 3Dshape.scale([1,2,3]); |
2Dshape = 2Dshape.center(); /* center X & Y axis */ | 3Dshape = 3Dshape.center(); /* center X & Y & Z axis */ |
2Dshape = 2Dshape.center('x'); | 3Dshape = 3Dshape.center('x','z'); |
2Dshape = 2Dshape.mirroredX(); | 3Dshape = 3Dshape.mirroredX(); |
2Dshape = 2Dshape.mirroredY(); | 3Dshape = 3Dshape.mirroredY(); |
::: | 3Dshape = 3Dshape.mirroredZ(); |
2Dshape = 2Dshape.mirrored(plane); | 3Dshape = 3Dshape.mirrored(plane); |
2Dshape = 2Dshape.transform(matrix); | 3Dshape = 3Dshape.transform(matrix); |
/* not supported yet */ | 3Dshape = 3Dshape.setColor(r,g,b); /* a = 1.0 */ |
::: | 3Dshape = 3Dshape.setColor(r,g,b,a); |
::: | 3Dshape = 3Dshape.setColor([r,g,b]); /* a = 1.0 */ |
::: | 3Dshape = 3Dshape.setColor([r,g,b,a]); |
2Dshape = 2Dshape.expand(0.2, 8); /* radius, resolution */ | 3Dshape = 3Dshape.expand(0.2, 8); /* radius, resolution */ |
2Dshape = 2Dshape.contract(0.2, 8); /* radius, resolution */ | 3Dshape = 3Dshape.contract(0.2, 8); /* radius, resolution */ |
Shape transformations can be chained together. For example:
var 3Dshape = CSG.cube().rotate(45).translate([20,0,10]).setColor(1,0.5,0.3);
Shape Operations
編集Shape operations always return a new shape, leaving the original shape unchanged. The original shape can be changed by reassigning the original, like this.
var a = cube();
a = a.intersect(sphere());
2D Operations | 3D Operations |
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2Dshape = 2DshapeA.union(2DshapeB); | 3Dshape = 3DshapeA.union(3DshapeB); |
2Dshape = 2DshapeA.subtract(2DshapeB) | 3Dshape = 3DshapeA.subtract(3DshapeB); |
2Dshape = 2DshapeA.intersect(2DshapeB); | 3Dshape = 3DshapeA.intersect(3DshapeB); |
3Dshape = 3DshapeA.inverse(3DshapeB); /* inverse solid and empty space */ |
Dimension Conversions
編集2D to Path Conversions |
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var Path2DArray = 2Dshape.getOutlinePaths(); |
2D to 3D Conversions |
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3DShape = 2Dshape.extrude(); /* offset: [0,0,1], twistangle: 0, twiststeps: 12 */ |
3DShape = 2Dshape.extrude({offset: [0,0,50], twistangle: 360, twiststeps: 100}); |
3DShape = 2Dshape.rotateExtrude({offset: [0,0,50], twistangle: 360, twiststeps: 100}); /* angle: 360, resolution: 12 */ |
3Dshape = 2Dpath.rectangularExtrude(3, 4, 16, true); /* w, h, resolution, round ends */ |
3D to 2D Conversions |
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tbw |
OpenSCAD-like Functions
編集These functions ease the transition of designs from OpenSCAD (Lisp-like) to OpenJSCAD (JavaScript and objects).
2D Solid |
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var 2Dshape = circle(radius); |
var 2Dshape = circle(d); /* diameter */ |
var 2Dshape = square(size,center); |
var 2Dshape = square([width,height],center); |
var 2Dshape = polygon([points]); |
var 2Dshape = polygon([points],[paths]); |
3D Solid |
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var 3Dshape = torus(); /* ri = 1, ro = 4, fni: 16, fno: 32, roti: 0 */ |
var 3Dshape = torus({ ri: 1.5, ro: 3, fni: 4 }); |
var 3Dshape = torus({ ri: 1.5, ro: 3, fni:4, fno:4, roti:45 }); |
Text
編集2D Shape |
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var path = vector_char(10,-10, 'A'); /* X axis, Y axis, character */ |
var array_of_paths = vector_text(10,-10, 'Letters'); /* X axis, Y axis, string of characters */ |
Note: The text() function as known in OpenSCAD is not supported.
対話的パラメータ化モデル
編集A design can have interactive parameters by declaring a special function; getParameterDefinitions().
Usage
編集This function must return an array of parameter definitions, as show below.
function getParameterDefinitions() {
return [
{ name: 'length', type: 'int', initial: 150, caption: 'Length?' },
{ name: 'width', type: 'int', initial: 100, caption: 'Width?' },
];
}
The parameters are evaluated and values are passed into the main function. Be sure to declare the main function properly.
function main(params) {
var l = params.length;
var w = params.width;
...
Parameter Types
編集The parameters are defined as input fields on a single HTML5 form, i.e. the list of parameters. For more information on HTML5 input fields, see some examples at W3 Schools.
Note: Browsers are NOT the same and will treat unsupported parameter types as TEXT.
Type | Example | Returned Value |
---|---|---|
checkbox | {name: 'bigorsmall', type: 'checkbox', checked: true, caption: 'Big?'} | if checked true, else false |
checkbox | {name: 'bigorsmall', type: 'checkbox', checked: true, initial: 20, caption: 'Big?'} | if checked 20, else false |
color | { name: 'color', type: 'color', initial: '#FFB431', caption: 'Color?' } | "#rrggbb", use html2rgb() to convert |
date | {name: 'birthday', type: 'date', caption: 'Birthday?'} | "YYYY-MM-DD" |
{name: 'address', type: 'email', caption: 'Email Address?'} | string value | |
float | {name: 'angle', type: 'number', initial: 2.5, step: 0.5, caption: 'Angle?'} | float value |
int | {name: 'age', type: 'int', initial: 20, caption: 'Age?'} | integer value |
number | {name: 'angle', type: 'number', initial: 2.5, step: 0.5, caption: 'Angle?'} | float value |
password | {name: 'password', type: 'password', caption: 'Secret?'} | string value |
slider | {name: 'count', type: 'slider', min: 2, max: 10, caption: 'How many?'} | float value |
text | {name: 'name', type: 'text', caption: 'Name?'} | string value |
url | {name: 'webpage', type: 'url', caption: 'Web page URL?'} | string value |
group | { name: 'balloon', type: 'group', caption: 'Balloons' } | none, only displayed |
Note: The parameters accept additional restrictions and assistance. These include 'initial', 'max', 'maxLength', 'min', 'pattern', 'placeholder', 'size', and 'step'.